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Question by rootsnwonky · Feb 29, 2020 at 03:17 PM · Character DataCharacters

Item not owned in "GrantCharacterToUser"

Create a new Item in the Primary catalog, set "01" as ItemId, "Soldier" as DisplayName, pick "Is a token for character creation".

But still have "Item Not Owned" error in the next method:

public void BuyCharacter()
    {
        var request = new GrantCharacterToUserRequest();
        request.CatalogVersion = "Economy";
        request.CharacterName = "Soldier";
        request.ItemId = "01";


        PlayFabClientAPI.GrantCharacterToUser(request, OnBuyCharacter, OnPlayFabError);
    }
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Answer by Citrus Yan · Mar 02, 2020 at 05:58 AM

In general, there are mainly two routes to grant a character to a player:

  1. Use the Server API call Server/GrantCharacterToUser to grant a character to a user, this requires no item defined in Catalog in advance.
  2. Use the Client API call Client/GrantCharacterToUser to grant a character to a user, this requires an item being a token for character creation defined in Catalog. Moreover, the user must also need to have this item added in his/her inventory before calling the Client/GrantCharacterToUser API to grant a character, this can be done by selling or granting the character item to the player. This mechanism intends to prevent cheats from the client-side.

It seems that you are implementing the second route, hence, you’ll need to have the player add the item into his/her inventory before calling Client/GrantCharacterToUser.

By the way, this thread contains a more detailed discussion on Character-related stuff you may find helpful, please navigate to the link to learn more.

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avatar image rootsnwonky · Mar 02, 2020 at 06:25 AM 0
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Thanks, haven't checked yet, but think, this is the answer - l really didn't add an item to inventory.

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