Small studio looking for the cleanest integration between game engine and backend service.
Not the least amount of code but rather the best support, the cleanest interface, the smoothest support experience, etc.
Thanks!
Small studio looking for the cleanest integration between game engine and backend service.
Not the least amount of code but rather the best support, the cleanest interface, the smoothest support experience, etc.
Thanks!
We will provide PlayFab usage support for both Unreal Engine and Unity and please feel free to post any PlayFab usage questions on the community forum. In terms of official documentation, we do have more codes in tutorials written in C#, which should be more friendly for Unity/C# projects. For now, we are adding more Unreal Engine SDK tutorials on the website. In terms of Engine, I think UE4 should be more powerful but more difficult to learn. We won’t provide specific suggestions for it but you may find more information on Unity or UE4 dedicated community forum.
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