Hello, I saw that Playfab CLI works only with Windows, but I'm in a mac. How to make it work? If it's not possible, how can I migrate my game so I can have a proper test and production environments?
Hello, I saw that Playfab CLI works only with Windows, but I'm in a mac. How to make it work? If it's not possible, how can I migrate my game so I can have a proper test and production environments?
PlayFab CLI tool only works on Windows. Currently, there is no official solution suitable for macOS. But you can find the source code in our official GitHub repository: https://github.com/PlayFab/PlayFabCLI. What really makes sense during the migration are the methods and API calls.
.NET Core solutions can be built on MacOS, please refer to this doc Build a complete .NET Core solution on macOS using Visual Studio for Mac for more. Technically, you can migrate the .net framework solution to .net core, build the solution on MacOS. It doesn't have to be a CLI tool, you can modify it according to your needs.
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