I want to implement a global mission system where there will be a same mission for all the users and they will be contributing to the mission.
eg: Consider a mission "Kill 10000 enemies"
So when a player kills enemies it should be updated somewhere and all the users can see the progress of that missions as well. So if in total all the players have killed 5000 enemies then when the users open the mission page they should be shown the mission progress as 5000/10000.
How can this be implemented? Can we store these values in "Title data" but to note these values will be updated frequently?