Hello,
I just tried for hours to do something so simple but still cant handle it. Iam not that experienced so sorry for that simple question.
I just want that every client is able to update and read a specific data, like Title Data.
Why?
Iam also using Photon and want to let the players run around in a lobby("room") and when enough player have quened up at a NPC, Photon loads these players into the arena. But I need to store the list of players somewhere. I guess its a very obvious answer, but I tried using Entity Objects, Title Data, Player Data, Shared Group Data and other methods but none of them let all players access the list.
If you have a better approach of doing this or know which data I need to use I would really appreciate an answer.