We started receiving notifications for a cloudscript event. We trigger this function on player login and it's been there for some time. We recently started getting notifications that it doesn't complete in 1 second. It's not doing a whole lot, but it does make to API calls. We are using this to inject the players last known location into their publisher data.
Is there anything that has changed in the last week that might cause this?
Resource: CloudScript execution time (triggered action)
Limit: 1 seconds
Requested: 1.06 seconds
Details: Timestamp: 2020-02-07T03:19:26 UTC
Associated player ID: 994C3E986D0ECBF0