Hi
I'm having an issue setting up the party SDK. This is my code, it is pretty much the same as the code referenced in the documentation:
bool m_partyInitialized = false; auto& partyManager = Party::PartyManager::GetSingleton(); PartyError err; //Only initialize the party manager once. if (m_partyInitialized == false) { // Initialize PlayFab Party err = partyManager.Initialize("Test"); if (PARTY_FAILED(err)) { return -1; } m_partyInitialized = true; } return 0;I have set up the nuget package using the package manager, and it is installed the the project correctly. However, when I try to compile I get this error:
1>PartyTest.obj : error LNK2019: unresolved external symbol "public: static class Party::PartyManager & __cdecl Party::PartyManager::GetSingleton(void)" (?GetSingleton@PartyManager@Party@@SAAEAV12@XZ) referenced in function main 1>PartyTest.obj : error LNK2019: unresolved external symbol "public: unsigned int __cdecl Party::PartyManager::Initialize(char const *)" (?Initialize@PartyManager@Party@@QEAAIPEBD@Z) referenced in function main 1>C:\Users\user1\source\repos\Project1\x64\Debug\Project1.exe : fatal error LNK1120: 2 unresolved externals
After looking through the package, it looks as if there is no .lib file in there, and I think that is required for us to link to the .dll? Is there a way around this, or is there a way to compile without it?