I have been building a game for a half year and I have managed to complete tasks with only cloud-script. But when it comes to profile pictures, it seems that I now have to do something different. I want to continue keeping thing simple and do not want a custom playfab server only for handling profile pictures. I already have a node.js server running and therefore wondering if this solution is okey
- Client posts byte image and playfab session ticket to custom Node.JS server running PlayFab NodeSDK.
- Server validates client ticket and image. Then stores posted image in S3 Bucket.
- Returns image address to client.
- Client stores address in PlayFabs profile data.
Thanks for helping me out.