Currently we are using UE4 and playfab to setup networking for our game.
We're having issues starting new server on the same host for new games. right now our build settings are set to 3 instances per host.
We did some debugging and discovered that we constantly used the port=7777. so does this mean we were constantly trying to connect to the same instance?
if that's the case, how do we set the "port" that we should connect to when we're opening a level in UE4? also any resources on UE4/playfab servers would be very helpful.