I now realize that ``PlayFabServerAPI.RedeemMatchmakerTicket`` does not work for Thunderhead. What is the Thunderhead equivalent of this API call so that I can redeem / authenticate players that are joining the game server with their matchmaking tickets?
If I am incorrect and this is the correct API call, how am I supposed to get the Lobby ID for the game server? It is not provided as part of the config for the GSDK and it is not provided as a command line argument.
This is the current error that I get when passing the "TicketID" as the "Ticket" and the "SessionID" as the "LobbyID."
/Server/RedeemMatchmakerTicket: Invalid input parameters
Ticket: The Ticket field is required.
LobbyId: failed to parse input string as number Error Code 400
We are using Thunderhead (Preview) and Matchmaker (Preview) and Unity