Hi! I'm trying to understand what's the best way to achieve some game data that's indipendent from players. In my example I'd like to have a "Match" objects, where I can save data about which players played a specific match and how they performed. It would just need to be a json, no weird structure needed.
Entity groups don't seem to be what I'm looking for, so I think I'm missing something obvious. Any help is appreciated, thanks in advance!