I am reading the following documentation: https://docs.microsoft.com/fr-fr/gaming/playfab/features/data/playerdata/entity-files
But I cannot find in the C++ SDK the equivalent of these two C# functions used in your sample:
PlayFabHttp.SimplePutCall and PlayFabHttp.SimpleGetCall
It seems I cannot make a WinHttpOpenRequest function call with GET and PUT HttpMethod.
In your function:
void PlayFabWinHttpPlugin::ExecuteRequest(std::unique_ptr<CallRequestContainer> requestContainer)
hRequest = WinHttpOpenRequest(hConnect, L"POST", urlComponents.lpszUrlPath, NULL, WINHTTP_NO_REFERER, NULL, winHttpOpenRequestFlags);
So I created a Cloudscript function to make a http request and it works fine but I want to know how to do this directly by usign your C++ SDK.
Thanks in advance for your help.