According to this page, https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/servers/billing-for-thunderhead
I am new to PlayFab, and I am in middle of understand how the service go.
We knew the pricing of PlayFab's Multiplayer. So would only options 3 below have spending limit and kinda limited? We knew how hard to earn money from Games especially in current almost vast market, maybe from ads. So would love to knew there is some spending control over the consumption rate, or possible can be limit by support/ could be add as feature. Thanks.
According to following:
- Billing through credit card.
- Billing through PlayFab invoicing. This is ideal for many professional projects, but requires you to contact our customer services group to get set up.
- Billing through Azure & Microsoft Enterprise Agreements. This is ideal for organizations that may have a volume deal with Azure or another Microsoft product line. Please contact our customer services group or your Azure solutions specialist to learn more.