So I am using PlayFab for a bunch of stuff and then decided that I needed a server-authoritative, low-latency setup and went with Photon Bolt (new CCU tier allows headless servers to be run with stuff like gamelift). Spoke to their head dev (who is so helpful, just like you guys at PlayFab, thank you all for your hard work!!) about a comment made here :
https://forum.photonengine.com/discussion/14310/how-to-host-headless-server-process-exe
Where he talks about adding a node server, I messaged him for clarity and asked what it was for and the response was:
"It’s one option to make things work properly for production Otherwise you’re basically giving dev keys to everyone You talk to node to ask if it can make a call for you etc"My question is weather or not PlayFab can do this. I have heard it possible with chiliconnect but wanted to see if I really needed a node server to hide the dev keys (for Photon I presume). Thanks so much!!!