I am trying to make Player Segments for the purpose of Push Notifications that will need to be based on timers from my game. The timers are delays until you can receive a reward. Currently I only store these DateTime values in PlayerPrefs. I can upload them to PlayFab's Player Data (Title) but I don't think Player Segments can be filtered from Player Data, only Statistics, right?
An example usage would be like in Harry Potter: Wizards Unite. If you start brewing a potion, you will receive a Push Notification when it has finished.
How would I go about implementing this?