Hello
I cannot add an automation rule for the matchmaking_match_found event, which should be in the standard events.
It is not in the standard list, and trying to type com.playfab.matchmaking_match_found doesn't work either.
Thanks
Hello
I cannot add an automation rule for the matchmaking_match_found event, which should be in the standard events.
It is not in the standard list, and trying to type com.playfab.matchmaking_match_found doesn't work either.
Thanks
Currently the triggering event for Rules doesn’t support events in new entity model, please feel free to submit a feature request on our forum. Otherwise, you may use player custom event to trigger the action if necessary.
I see, thank you. Maybe this should be specified in the docs, as the current wording suggests that the event is supported.
Currently, the supported triggering events are all player's event and entity related ones doesn't support, including multiplayer server's. We have had plans working on supporting more genres of events.
In addition, if you have any confusion on the description of documentation, please don't hesitate to tell us and hopefully, we can confirm with the team and possibly make modification.
Hello
This is what I mean about the documentation. From the page:
There’s the playStreamEvent
, which you can see in the example code above. The playStreamEvent
contains the complete event which triggered the handler as a JSON object, with all the parameters you see in the PlayStream event documentation. So for example, if you set up a rule in your title that called handlePlayStreamEventAndProfile
on any player_logged_in event
, playStreamEvent.EventName
would be player_logged_in
, etc. (here’s the complete set of parameters for that event).
The linked page
https://docs.microsoft.com/en-us/gaming/playfab/api-references/events/index lists
matchmaking_match_found among them, and makes no mention of the fact that not everything there is supported as a trigger.
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