I'm building a GameLauncher that syncs with diff game titles. I would like to listen to a few events at the title level to trigger notifications, unblock games, etc. on the GameLauncher side.
I don't see a direct method within the docs to listen to a playstream event directly from a client side so was wondering if there's somehting I can do using a cloudscript function return tied up with a playstream event / action.