question

Bill Choi avatar image
Bill Choi asked

Please check this out!

this is crash log.

it make many crash.

please, check below.

probably this function provoke crash. PlayFabWebRequest_ProcessJsonResponse

Thread 34 Crashed: 0 ios 0x000000010142f548 core::hash_set<core::pair<core::basic_string<char, core::StringStorageDefault<char> > const, int,... + 64 (hash_set.h:645) 1 ios 0x000000010142cb70 MonoManager::GetScriptingClass(char const*, char const*, char const*) + 104 (hash_map.h:185) 2 ios 0x0000000100f6feb8 InitializeCoreScriptingClasses() + 104 (CoreScriptingClasses.cpp:22) 3 ios 0x0000000100f6fe2c GetCoreScriptingClassesPtr() + 28 (CoreScriptingClasses.cpp:2025) 4 ios 0x0000000100f6f808 GetCoreScriptingClasses() + 12 (CoreScriptingClasses.cpp:2034) 5 ios 0x000000010142dd44 Scripting::GetTypeFromScriptingClass(ScriptingClassPtr) + 32 (Scripting.cpp:709) 6 ios 0x000000010142e140 Scripting::FindObjectsOfType(ScriptingSystemTypeObjectPtr, Scripting::FindMode) + 72 (Scripting.cpp:908) 7 ios 0x0000000101482e4c Object_CUSTOM_FindObjectsOfType(ScriptingReferenceWrapper<Il2CppObject*>) + 44 (UnityEngineObject.bindings.h:15) 8 ios 0x0000000103597994 Object_FindObjectOfType_mCDF38E1667CF4502F60C59709D70B60EF7E408DA + 124 (UnityEngine.CoreModule1.cpp:16399) 9 ios 0x000000010267e48c Object_FindObjectOfType_TisRuntimeObject_m5D8E761EC92CF92D391744DE422D5E24DE57123E_gshared + 152 (GenericMethods30.cpp:22066) 10 ios 0x000000010276a284 SingletonMonoBehaviour_1_CreateInstance_m5F600E4F35C4D713090ED9537F6C8BC67E6DF561_gshared + 252 (Generics1.cpp:31798) 11 ios 0x000000010276a144 SingletonMonoBehaviour_1_get_instance_mCA9744951C4A0B9D63BE94E55F9EA263A6FCA6C4_gshared + 88 (Generics1.cpp:31773) 12 ios 0x0000000102221fc0 PlayFabWebRequest_ProcessJsonResponse_m2F6F86E5C051059FDF4F9464CCBF4D1B1255FB72 + 832 (Assembly-CSharp21.cpp:28793) 13 ios 0x0000000102220d7c PlayFabWebRequest_WorkerThreadMainLoop_m7DB1315DA3495805B7144C2E8A7B98C7A1AC5D6A + 1116 (Assembly-CSharp21.cpp:37118) 14 ios 0x0000000103964560 ThreadStart_Invoke_m11B6A66E82F02C74399A7314C14C7F52393CC4B4 + 340 (mscorlib34.cpp:29436) 15 ios 0x0000000103938f18 ContextCallback_Invoke_m76E65E7A67AA99858554F451E0F78E22B6478998 + 876 (ClassInlines.h:0) 16 ios 0x000000010393afc8 ExecutionContext_RunInternal_m5BF955CE8B04D9A7C959B9011579CC0FABD5FC56 + 420 (mscorlib32.cpp:35625) 17 ios 0x00000001039645f8 ThreadStart_Invoke_m11B6A66E82F02C74399A7314C14C7F52393CC4B4 + 492 (ClassInlines.h:0) 18 ios 0x0000000100d11f60 RuntimeInvoker_TrueVoid_t22962CB4C05B1D89B55A6E1139F0E87A90987017(void (*)(), MethodInfo const*, ... + 20 (Il2CppInvokerTable.cpp:58929) 19 ios 0x0000000101a6f114 il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) + 116 (Runtime.cpp:542) 20 ios 0x0000000101a39a8c il2cpp::icalls::mscorlib::System::Threading::ThreadStart(void*) + 108 (Thread.cpp:157) 21 ios 0x0000000101a42df4 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:175) 22 ios 0x0000000101a44fac il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 36 (ThreadImpl.cpp:104) 23 libsystem_pthread.dylib 0x00000001a7693908 _pthread_body + 132 (pthread.c:857) 24 libsystem_pthread.dylib 0x00000001a7693864 _pthread_start + 48 (pthread.c:884) 25 libsystem_pthread.dylib 0x00000001a769bdcc thread_start + 4

crash.txt

crash.txt (114.8 KiB)
1 comment
10 |1200

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

Citrus Yan avatar image Citrus Yan commented ·

Hi @Bill Choi,

Which SDK and its version are you using? Based on the crash logs, I cannot confirm whether PlayFabWebRequest_ProcessJsonResponse actually caused the crash, and if it did cause it, I don’t know how that happened either. Could you add more loggings to see if the PlayFabWebRequest_ProcessJsonResponse function actually provoked the crash?

0 Likes 0 ·

0 Answers

·

Write an Answer

Hint: Notify or tag a user in this post by typing @username.

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.