Hi, Anyone met this problem while running Unicorn Battle in iOS ?
There's no such error in Unity Editor mode when selecting standalone mode in build settings. But when I switched to ios build, I got this error in both Unity Editor and the ios app built with xcode.
The timed out api call is
GetPlayerCombinedInfo
PlayFabHttp.MakeApiCall("/Client/GetPlayerCombinedInfo",...)
and it fails to get response within 10 seconds from playfab. only when the buildsettings is set to ios.
I'm new to Playfab and I don't know what's wrong. I thought Unicorn Battle should run with no error since I searched and found no related results. Anybody with any idea would be appreciated.
Thanks.