Hi,
We are migrating our game from GameSparks to PlayFab.
The question is, could we have 'develop' and a 'production' separated environments? We need to test changes in an isolated environment, so we can run LiveOps tests without crashing the production game.
Note that it's related not only to code changes, but also game title-data & title-metadata, player data, etc.
Best regards,
Antonio