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Question by jaibunnag · Oct 01, 2019 at 09:04 PM · unity3dsupport

[UNITY] Namespace errors on PlayFab when switching from iOS/Android to PC/Mac build

Receiving this bug amongst others upon switching from an iOS/Android build (which is working perfectly) so a Mac/PC build in UNITY 2018.4.9f1 (LTE)

Assets/Scripts/Core/PhotonNetworkManager.cs(14,15): error CS0234: The type or namespace name 'ServerModels' does not exist in the namespace 'PlayFab' (are you missing an assembly reference?)

Switching back to iOS/Android resolves this issue, however moving back to Mac/PC causes these to appear again.

I've already downloaded Windows + Mac build support.


Please help!

screenshot-2019-10-01-at-121653.png (379.5 kB)
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Answer by Citrus Yan · Oct 02, 2019 at 06:30 AM

Hi @jaibunnag,

Which version of PlayFab SDK are you using, and what are the other packages and their version you imported to your project? Can you provide specific steps for us to reproduce it? In the meanwhile, I think this thread https://community.playfab.com/questions/11174/missing-playfab-assembly-reference.html which talks about outdated plugin causing missing PlayFab assembly reference may be helpful for your issue.

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