I have been evaluating PlayFab for a couple of days by going trough Unity-based tutorials. So far so good, love it but I have 2 important questions that relate to how we would like to put PlayFab to use.
Firstly, we will be making a series of individual games that will award XP and ultimately Level Ups for the player. We want our players to persist through ALL of our games and the XP/Levels to apply for the player globally, not just for the specific game. The way I am seeing it in the tutorials is that PlayFab is set up to work with individual games and does not have a concept of a "single-player universe", if that makes sense. Is there an existing mechanism in PlayFab that can support this or would I need to build another backend somewhere to supplement PlayFab?
Secondly, most of our games allow for up to 10 players to compete locally on the same PC for example. Think arcade machine or kiosk. Can we login multiple players for a given game session?