I remember seeing a PlayFab talk online given by James where he did a brief segue to introduce a useful C# library to use in conjunction with the PlayFab SDK to make easy to read & write async flow of SDK calls. Does anyone have a link?
I remember seeing a PlayFab talk online given by James where he did a brief segue to introduce a useful C# library to use in conjunction with the PlayFab SDK to make easy to read & write async flow of SDK calls. Does anyone have a link?
Sorry, I don't have a link to the video. As far as I am aware, built-in C# language features handle async flow pretty good.
Stumbled upon it today, it was from the Hyper Hippo team:
https://youtu.be/j3YhG91mPsU?t=549
UniRx: https://github.com/neuecc/UniRx
UniTask: https://github.com/Cysharp/UniTask
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