I'm currently wondering if it's possible to make a PlayFab compliant server (The one I should upload in a zip for multiplayer and matchmaking) using only the PlayFab plugin ?
As it states here: https://docs.microsoft.com/en-us/gaming/playfab/sdks/unreal/
"provides everything you need to access the PlayFab API"
Or should I go for C++ instead ?
(I just migrated my project from 4.22 to 4.23 in case you need the UE version).
If I can use the plugin, could you point me in the right direction ?
Same goes for C++ actually, the documentation is a little bit sparse on the UE4 side (Though if I'm successfully able to create and login, matchmaking on PlayFab and UE4 I will most likely create a tutorial about it to help my fellow game devs).
Thanks and cheers!