Hello,
I encountered a strange time difference between my client (unity) and the backend (playfab). The client is about a second in the future or the backend is one second in the past. I am taking the utc time just before I call ExecuteCloudScript. Backend also logs the utc back to the client (log.debug). I expect the client behind the backend in UTC Time, but the client is a second in the future.
Example:
Unity 2019-09-06T07:26:52.8493162Z
Backend 2019-09-06T07:26:51.991Z
Is this a know behaviour, because the backend is somewhere else?
Is it related to the interpretation time of Javascript?
I am testing from the Unity Editor, Network delay should be low.
Thank you for your help