How do I get the IP/Port of a server from ListMultiplayerServers?
I'm trying to implement a 'reconnect' feature where a player can reconnect to their old session in the event that they were disconnected (or their computer crashed).
Currently I'm trying to use ListMultiplayerServers and compare that with the player's saved ServerId to figure out which server he should connect to.
More context: this is a continuation of this thread: