I"m getting cooking errors on structs from Playfab Plugin. I've gotten the latest playfab plugin from the following link - and have put inside of the "Plugins" folder in my project..... I cant use the engine version because the Epic UE4 Launcher doesnt recognize SOURCE BUILD engine versions in the launcher as an engine version to install plugins to....
DOWNLOAD LOCATION:
https://api.playfab.com/sdks/unreal-marketplace-plugin
1: I've gotten from github, and extracted the 4.22 plugin version to my project (as i'm on 4.22 UE4 SOURCE build). Every time i open my project - i get a warning that this intended version of Playfab Plugin was meant for 4.21 - do i wish to open anyways?
2: All functionality works fine inside of the editor - i can playtest and all API blueprint functions work fine... however packaging yeilds the following STRUCT errors - on any struct that i've used as far as playfab structs go - it is ONLY playfab API structs that are erroring.... you can clearly see the last error in line is that this playfab plugin is not compatible with the current engine version 4.22.1.
Where is the best location to download this plugin version from? Thanks!
ERRORS ON COOKING:
LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance_C:OnRegisterNewUser_Failure.error'. Unknown structure. LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance.K2Node_CustomEvent_error'. Unknown structure. LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance.K2Node_CustomEvent_response1'. Unknown structure. LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance.Temp_struct_Variable'. Unknown structure. LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance.K2Node_CustomEvent_response'. Unknown structure. LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance.Temp_struct_Variable1'. Unknown structure. LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance.K2Node_MakeStruct_ClientLoginWithPlayFabRequest'. Unknown structure. LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance.K2Node_MakeStruct_ClientRegisterPlayFabUserRequest'. Unknown structure. LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance.K2Node_CustomEvent_result1'. Unknown structure. LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance.K2Node_CustomEvent_error1'. Unknown structure. LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance.K2Node_CustomEvent_result'. Unknown structure. LogInit: Display: LogBlueprint: Error: ProxyFactoryClass null in K2Node_LatentOnlineCall /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance:EventGraph.K2Node_LatentOnlineCall_1. Was a class deleted or saved on a non promoted build? LogInit: Display: LogBlueprint: Error: ProxyFactoryClass null in K2Node_LatentOnlineCall /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance:EventGraph.K2Node_LatentOnlineCall_3. Was a class deleted or saved on a non promoted build? LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] BaseAsyncTask: Missing function RegisterPlayFabUser from class Unknown Class for async task Async Task: Missing Function from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] BaseAsyncTask: Missing function LoginWithPlayFab from class Unknown Class for async task Async Task: Missing Function from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Play Fab Error no longer exists on node Break <unknown struct> . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Error Message no longer exists on node Break <unknown struct> . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] No Struct in Break <unknown struct> from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Client Register Play Fab User Request no longer exists on node Make <unknown struct> . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Display Name no longer exists on node Make <unknown struct> . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Email no longer exists on node Make <unknown struct> . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Password no longer exists on node Make <unknown struct> . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Username no longer exists on node Make <unknown struct> . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] No Struct in Make <unknown struct> from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Client Login with Play Fab Request no longer exists on node Make <unknown struct> . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Client Login Result no longer exists on node Break <unknown struct> . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Session Ticket no longer exists on node Break <unknown struct> . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Request no longer exists on node Async Task: Missing Function . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin On Success no longer exists on node Async Task: Missing Function . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin On Failure no longer exists on node Async Task: Missing Function . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin <Unnamed> no longer exists on node Set Play Fab Settings . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Game Title Id no longer exists on node Set Play Fab Settings . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] In use pin Play Fab Secret Api Key no longer exists on node Set Play Fab Settings . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Could not find a function named "setPlayFabSettings" in 'BP_GameInstance'. Make sure 'BP_GameInstance' has been compiled for Set Play Fab Settings from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Could not find a function named "RegisterPlayFabUser" in 'BP_GameInstance'. Make sure 'BP_GameInstance' has been compiled for Async Task: Missing Function from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Could not find a function named "LoginWithPlayFab" in 'BP_GameInstance'. Make sure 'BP_GameInstance' has been compiled for Async Task: Missing Function from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Unexpected node type K2Node_LatentOnlineCall encountered at Async Task: Missing Function from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Failed to create property error from <None> due to a bad or unknown type (Structure) from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Failed to create property result from <None> due to a bad or unknown type (Structure) from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Unknown structure to break for Break <unknown struct> from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Unknown structure to break for Make <unknown struct> from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Failed to create property K2Node_CustomEvent_error from <None> due to a bad or unknown type (Structure) from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Failed to create property K2Node_CustomEvent_result1 from <None> due to a bad or unknown type (Structure) from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Failed to create property K2Node_CustomEvent_error1 from <None> due to a bad or unknown type (Structure) from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: LogBlueprint: Error: [Compiler BP_GameInstance] Failed to create property K2Node_CustomEvent_result from <None> due to a bad or unknown type (Structure) from Source: /Game/Blueprints/Framework/BP_GameInstance.BP_GameInstance LogInit: Display: NOTE: Only first 50 errors displayed. LogInit: Display: LogPluginManager: Warning: Plugin 'PlayFab' is not compatible with the current engine version (4.22.1)