Hello!
I use the Unity SDK and try to fetch a leaderboard with the GetLeaderboardAroundPlayerRequest. I start the request and create a new function for the result.
Now my "result function" contains the parameter result (type: GetLeaderboardAroundPlayerResult). It is possible to get the statistic name in the "result function"?
Background. I have a for loop which creates a few GetLeaderboardAroundPlayerRequest with different statistic names. Every request calls the same "success function".
Now i have the problem that i don't know which GetLeaderboardAroundPlayerResult belongs to which statistic name.
,Hello!
I use the Unity SDK and try to fetch a leaderboard with the GetLeaderboardAroundPlayerRequest. I start the request and create a new function for the result.
Now my "result function" contains the parameter result (type: GetLeaderboardAroundPlayerResult). It is possible to get the statistic name in the "result function"?
Background. I have a for loop which creates a few GetLeaderboardAroundPlayerRequest with different statistic names. Every request calls the same "success function".
Now i have the problem that i don't know which GetLeaderboardAroundPlayerResult belongs to which statistic name.