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Brent Batas (Lisk) avatar image
Brent Batas (Lisk) asked

Is it possible to call GetMatch() on a server that was started via RequestMultiplayerServer?

Is it possible to call GetMatch() on a server that was started via RequestMultiplayerServer?

If so, what should be passed for QueueName?

Custom Game ServersMatchmaking
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Citrus Yan avatar image
Citrus Yan answered

Hi Brent, I believe you can call GetMatch() on a server that was started via RequestMultiplayerServer. The QueueName here is the name of the Queue which the matched players on the server used to get a match with. In other words, it should equal to the QueueName used for CreateMatchmakingTicket before.

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Brent Batas (Lisk) avatar image Brent Batas (Lisk) commented ·

@Citrus Yan

I think I understand - I'm trying to call GetMatch() on a server that was started via RequestMultiplayerServer without any matchmaking involved; however, what you're saying is GetMatch() is meaningless if there wasn't any matchmaking? Just trying to understand it in my own words.

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Citrus Yan avatar image Citrus Yan Brent Batas (Lisk) commented ·

Yeah, you are right:)

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