my game is P2P where one 'client' hosts a match and others join that client. the game is realtime single screen multiplayer. I wish to use xbox matchmaking and have players invited/join via their xbox contacts.
I did use unity unet as it allows for this but there is no xbox live matchmaking for this, photon appears not to do this? so can playfab do this? there is so much documentation i have no idea what to look for.