Hi we would like to implement a centralized leaderboard in unity.
Total desired players in leaderboard is to be 100.
first 75 players then leaderboardaorundplayer with 25 as maxresultcount
A "ME" button, when pressed takes us to the current Player's Ranking.
My understanding is that we'd have to call two leaderboards, one getleaderboard and one getleaderboard around player, and we'd have to do some calculations to check whether player's ranking is top 75 players or not