What is the recommended way to get the list of players in a match, from a game server? (servers 2.0)
I want to use this list to assign players to slots and lookup player skill ratings in order to compute rating changes.
It seems like the way things work is as follows:
1. Matchmaker forms a match.
2. Matchmaker creates a game server
3. At this point, the game server has no idea who is in the match
^ this kind of baffles me. Why is this information seemingly not readily available?
With legacy servers, I passed the match information via command line arguments quite simply.