How can I set the match size to be be 1?
https://i.imgur.com/dYpAowe.png
I make use of a lobby server where my players hang out, party up, chat, etc. before queueing up for a match. This is similar to League of Legends, Dota 2, etc. This lobby server is pretty lightweight so it can support thousands of connected players.
In my current legacy multiplayer implementation, I am able to specify a Min Player Count of 0, which is perfect for my needs. When a client connects to the lobby server, they should just immediately connect to the next free one. They don't need to "wait" for anyone else.
https://i.imgur.com/XW65J4P.png
However, in Multiplayer 2.0 it seems like the matchmaker can only support a match size of at least 2.
How can I implement the needed functionality of connecting a player to a lobby server as soon as possible (match size of 1)?