right now we try to create a game where we track the players statistics and points and gave him back these information as a graph. All of these information should be on the server to share his stats and receive these information, when the player have to reinstall the game. So what would be the best approach for this? Save it in the Player Data, Read Only or Internal?
I read thats player data is only used for something like options settings? So i think thats not the right way?