Hi,
I am using PlayFab with Unity. I want my game to be able to save multiple game progresses to PlayFab, but I can't a way to do this.
I noticed that Player Data can only save one game progress.
How can we save multiple game progresses using PlayFab?
For example, I have a class like so:
public class GameProgress{ public int level; public List<int> itemState; }
If player has ten GameProgress that need to be saved to PlayFab, how can we achieve that?
There are only "Player Data", "Read Only Data" and "Internal Data" in the Player Data (Title).