I am creating a game where i want to show user friend.
Problems : if user has too many friends( 500+ ) and whenever they see friend list.. my app will query for ( Getfriendlist ) function.
Requirement : is there any way so i can get the friends Count for a particular user so if there is no update in friends list, or is there any way to check is there any change in Friend list before quering the whole list? So,It wont be calling the function for unnecessary load