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ajdevelop7 asked

Migrating from GameSparks. Some questions...

Hi,

My company is currently thinking about to migrate our games in development from GameParks to PlayFab, but we have several doubts at this moment:

1. In GameSparks, we use "Properties", an equivalent to PlayFab "Title Internal Data" with very long JSON data. (>100K). In the static data, we define all the levels information, rewards, etc. and it's used in CloudScript code. To speedup, we cache them using Redis.

The question is, how fast is PlayFab Server getting this information? Has PlayFab a build-in Redis cache?

2. Is there a limit for the Player Data size? And the data length of a PlayFab CloudScript response?

3. Can be our games located on a dedicated server?

Thanks in advance,

Antonio

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Sarah Zhang avatar image
Sarah Zhang answered

1)I’m not sure how fast is PlayFab Server getting this information, it depends on the actual data size and other factors. The speed of API calls is usually more than one second. And PlayFab doesn’t have a built-in Redis, it would be as an external service. PS. If you want to learn more about requesting data from Title Data maybe you can refer to the answer of this Thread https://community.playfab.com/questions/12722/is-there-safe-read-from-titledata.html.

2)Yes, there is a limit of Player Data size. Free tier’s limit is 10,000 bytes per player. It can be upgraded, you can choose the different tiers in your need. You can register an account freely and navigate to [Game Manager]->[Setting]->[Limits] to check every limit. If you have any problems or questions about the upgrade process, or what to discuss a custom enterprise agreement, just email sales@playfab.com.

There seems no any limit about data length of PlayFab CloudScript response. There are just some other limits like Cloud Script script size and Cloud Script arguments size.

3)If you means using your custom game server associated with PlayFab, yes it’s supported. Servers is a production service, which costs extra and now in preview mode. You can check the doc Multiplayer Servers to learn more. If you aren’t a current PlayFab customer but still interested in Multiplayer Servers or any part of PlayFab, email us to get started.

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