Hi there,
I currently try to built a turn-based game with the use of shared group data.
Player 1 challenges Player 2. If Players 2 accepts the challenge then the game starts.
At that point a groupsharedid will be created. The ID will be created via Client from Player 1 eg "TestID". So now player1 can update the data.
But how could player2 because he does not know the created ID???
Apart from that, I am not able to see the created Group ID in the game Manager for the both Players.
I have to type in the ID to see all the stored data. Is that normal?
It would be great if you could help me.
Many thanks in advance,
Michael