I am currently attempting to use CloudScript to generate a dispersal to players in a shared group of limited edition catalog items. Based on the API docs, the only way I can get the CURRENT (not initial) limited edition availability is via the Admin API CheckLimitedEditionItemAvailability. Being that I think I read that the Admin API gets throttled more easily, and it isn't officially supported via CloudScript (though I have been able to call it like a custom http endpoint from CloudScript successfully), is there another way to get the limited edition current amount without having to call the above method once per catalog entry where IsLimitedEdition is true? I think but am not sure that the throttling may be causing issues in this CloudScript function (I have implemented polly-js to allow retries, but that probably is making matters worse if the throttling is the issue).