According to documentation ( https://api.playfab.com/documentation/events/method/WriteEvents )
The function WriteEvents can send the error code OverLimit 1214.
But what is exactly this limit and where can I find it ?
Is it the limit of the number of events I can send at once ?
Is it the limit of the final json message size ?
Is it the limit for each event ( like the PlayStream event body size when using WritePlayerEvent ) ?
If so is the limit is limited to the JSON payload only or is it for the whole JSON event ?