Hi All,
Does anyone have pro tips on how to debug cloud script? I have been searching for some kind of way to step into cloud scripts but I cannot seem to find a way to do it.
Thank you,
Travis
Hi All,
Does anyone have pro tips on how to debug cloud script? I have been searching for some kind of way to step into cloud scripts but I cannot seem to find a way to do it.
Thank you,
Travis
That would be ideal. I would rather not have to do "Console Debugging" by using a bunch of log statements.
According to this article C# cloud code will go into private preview in Q2 2019. I have a confirmation from PlayFab this is still the case. This new way to develop cloud code will allow for debugging in Visual Studio.
I'm not sure who you spoke with, as I don't see this statement anywhere in our ticketing system, but to be clear: the team is attempting to kick off the private preview in June. Please do not take a hard dependency on that, as : 1) The schedule may change between now and then. If we had a confirmed date, we would be posting it to the blog. 2) We can't support a live title using a preview feature, so we'll need to get through Private Preview (depends upon how quickly we can get substantive feedback on the service, to make any changes needed), then Public Preview (which is when we're validating our monitoring, alerting, and scaling for the feature, so it depends upon how quickly it gets used across a good set of titles).
Greetings,
Currently there are no other tools available for debugging Cloudscript as it runs. Aside from logging statements as you mentioned. You can create a feature request, but at this time the specific functionality you are looking for, is not available.
You could debug your Javascript in a debugger locally before uploading, just ensure that the Javascript has access to your title to ensure all the API calls work.
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