Context: I'm using Unity SDK. I'm using GetCatalogItems to get the items in a catalog. With it, I can obtain a list of CatalogItem objects.
Some of those objects are bundles. CatalogItem.Bundle.BundledItems returns the list of items bundled in that bundle. However, I can't find how to know the amount of each item contained in the bundle (e.g.: this bundle contains 3 card_1).
How can I get the amount of each item contained in a bundle?