Hello everyone,
I'm currently creating a lot of cloud scripts for my needs and I'm currently wondering how am I supposed to properly handle errors. I've read this page, and I already use exceptions (throw new Excepetion) when something got wrong, but what I obtain is a ScriptExecutionError without any error code, instead of a classic PlayFabError.
Do you have a method to easily send a kind of PlayFabError from a custom Cloud Script?