Microsoft Azure PlayFab logo
    • Multiplayer
    • LiveOps
    • Data & Analytics
    • Add-ons
    • For Any Role

      • Engineer
      • Designer
      • Executive
      • Marketer
    • For Any Stage

      • Build
      • Improve
      • Grow
    • For Any Size

      • Solo
      • Indie
      • AAA
  • Runs on PlayFab
  • Pricing
    • Blog
    • Forums
    • Contact us
  • Sign up
  • Sign in
  • Ask a question
  • Spaces
    • PlayStream
    • Feature Requests
    • Add-on Marketplace
    • Bugs
    • API and SDK Questions
    • General Discussion
    • LiveOps
    • Topics
    • Questions
    • Articles
    • Ideas
    • Users
    • Badges
  • Home /
  • API and SDK Questions /
avatar image
Question by Michael McGrath · May 06, 2019 at 06:47 PM · apissdksAuthentication

Storing a LoginResult and AuthenticationContext

using UE 4.20

After logging in, what am I supposed to do with the login result?

I recently updated the sdk and noticed there are many changes where Requests and Results have an authenticationcontext. This causes a crash because I was keep a local copy of my login result to reference for other calls.

Now that it has an authenticationcontext TSharedPtr and it is the only one holding a reference to it. When i try to assign it, or it goes out of scope the ref count gets decremented and DestroyObject is called. Its being destroyed twice?

What is the proper way to store this data for future calls? What data is safe to store?

Comment
Michael McGrath

People who like this

1 Show 0
10 |1200 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
Best Answer

Answer by Hernando · May 08, 2019 at 07:57 AM

Are you manually saving the authentication information used to call other PlayFab APIs after login? Actually, you don't need to keep the full response or the Authentication context around, the UE4 Sdk will automatically save it and add it the request header afterwards.

Besides, if you want to keep the player's entity key along with any other data, you might have requested through InfoRequestParameters.

Comment

People who like this

0 Show 0 · Share
10 |1200 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Navigation

Spaces
  • General Discussion
  • API and SDK Questions
  • Feature Requests
  • PlayStream
  • Bugs
  • Add-on Marketplace
  • LiveOps
  • Follow this Question

    Answers Answers and Comments

    3 People are following this question.

    avatar image avatar image avatar image

    Related Questions

    What is the best way to use LoginWithEmail API for Login? 1 Answer

    How Can I Get An Attribute From A Player To Send To The Other In PlayFab? 1 Answer

    PHP example for Client Connection not Working 2 Answers

    How to use Loggin with apple 1 Answer

    No confirmation email is received. 5 Answers

    PlayFab

    • Multiplayer
    • LiveOps
    • Data & Analytics
    • Runs on PlayFab
    • Pricing

    Solutions

    • For Any Role

      • Engineer
      • Designer
      • Executive
      • Marketer
    • For Any Stage

      • Build
      • Improve
      • Grow
    • For Any Size

      • Solo
      • Indie
      • AAA

    Engineers

    • Documentation
    • Quickstarts
    • API Reference
    • SDKs
    • Usage Limits

    Resources

    • Forums
    • Contact us
    • Blog
    • Service Health
    • Terms of Service
    • Attribution

    Follow us

    • Facebook
    • Twitter
    • LinkedIn
    • YouTube
    • Sitemap
    • Contact Microsoft
    • Privacy & cookies
    • Terms of use
    • Trademarks
    • Safety & eco
    • About our ads
    • © Microsoft 2020
    • Anonymous
    • Sign in
    • Create
    • Ask a question
    • Create an article
    • Post an idea
    • Spaces
    • PlayStream
    • Feature Requests
    • Add-on Marketplace
    • Bugs
    • API and SDK Questions
    • General Discussion
    • LiveOps
    • Explore
    • Topics
    • Questions
    • Articles
    • Ideas
    • Users
    • Badges