Hello,
I started using the C# SDK in unity to take advantage of the async functionality.
However I will not be able to use unity's webrequests, do you see any issue with this?
Thanks,
Mihai
Hello,
I started using the C# SDK in unity to take advantage of the async functionality.
However I will not be able to use unity's webrequests, do you see any issue with this?
Thanks,
Mihai
Greetings,
There will be no issues if you are using HTTP Web Request instead of Unity Web Requests.
As far as API data compression is concerned, you are able to do that using HTTP Web Request, just note that API data compression should not be enable if you are using custom game servers. As API data compression will cause issues with custom game servers.
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