function GetClanListHead()
{
var result = server.GetPublisherData
({
"Keys": [ "clanListHead" ]
});
if( 'clanListHead' in result.Data )
{
return result.Data.clanListHead;
}
else
{
return "";
}
}
function SetClanListHead(groupName)
{
var result = server.SetPublisherData
({
"Key" : "clanListHead",
"Value" : groupName
});
return result;
}
handlers.CreateClan = function( args )
{
// clanListHead is equal to "CLAN_03" now
SetClanListHead( "CLAN_03" );
var v1 = "first: " + GetClanListHead();
// clanListHead is still equal to "CLAN_03"
SetClanListHead( "CLAN_04" );
var v2 = "second: " + GetClanListHead();
//return v1 + ", " + v2;
var result = server.GetPublisherData
({
"Keys": [ "clanListHead" ]
});
return result;
// return { messageValue: ( args.playFabId + "_" + args.clanName + "_" + args.leaderName ) };
}