So I've got playfab in my unhandled exception catch. Now I want to correctly report, view and then make updates.
What exactly in the c# api, do I call?
What's the best practices?
The docs are still new, and lack this info.
So I've got playfab in my unhandled exception catch. Now I want to correctly report, view and then make updates.
What exactly in the c# api, do I call?
What's the best practices?
The docs are still new, and lack this info.
Hello,
Can you provide more details on what you are trying to accomplish? It seems like you have already incorporated PlayFab errors into a error handling system you have created. But I am unsure what you are looking for as far as the PlayFab API is concerned.
Thank You
I'm catching errors in my game, and putting them into Player Events.
What I want, a table showing how many times a particular error has occurred, along with comments and a stacktrace that my app has thrown up.
I can then take this information, and make updates.
Countly did this for me previously, I cannot use this system anymore as it proved unreliable despite the wonderful charts, reports and web interface.
Currently there is no API call that will be useful for your purposes but the process to integrate Visual Studio App Center into PlayFab has begun. Here is an App Center blog post with more details.
Wait, I thought the App Center was the Windows Store. Where I create UWP apps, submit and can review sales and crash information.
I'm working with Steam, and later, Android.
That's how Windows Store uses it, yes. But our AppCenter integration will allow you to track on common issues on all devices.
So are you saying the dashboard I've been seeing on the Dev Center since the Windows 8 days, has been separated and made into App Center?
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