Is there a way to increment the limited edition count when I revoke an item from a player? I'm almost using it like a loan of an item, but I want to return the item to limited pool when I take it back.
Right now I have to have additional calls to call the admin api IncrementLimitedEditionItemAvailability.
Would be great if there was a property on RevokeInventoryItem and RevokeInventoryItems that allowed me to specify if I want the item to be returned to the Limited Edition 'pool' by incrementing the ItemsRemaining when I revoke.
(I'm using the character inventory as a temporary store of items the player has achieved, but if they die then the items are returned. But the limited items that don't get replenished right now when I destroy the character/revoke the items)