Hello,
I'm trying to figure it out how would we be able to split the events between DEV and LIVE environment. For example when the game is still in development we would need to test the custom events on DEV and those to be sent into an S3 bucket and when we push to LIVE those events to be sent in a different S3 bucket?
Could you please explain how are we able to perform this split on environments up until the event archive part?
Thanks in advance for your answer,
George