I wrote a translator because I did not speak English well.
I will write it as simple as possible.
We are developing a multiplayer game with Unity.
As you know, Debug.Log () in Unity prints a log.
I want to send this log to Playfab and then check it in Playfab GamaManager.
I am not familiar with Playfab yet.
So I do not know the proper way yet. I'd appreciate it if you could tell me how.